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Packages that use DisplayException | |
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visad | The core VisAD package, providing support for VisAD's Data & MathType hierarchy, as well as for VisAD Displays and remote collaboration. |
visad.bom | |
visad.java2d | Provides support for two-dimensional VisAD Displays using Java2D. |
Uses of DisplayException in visad |
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Subclasses of DisplayException in visad | |
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class |
BadDirectManipulationException
BadDirectManipulationException is an exception for an illegal DirectManipulation with a VisAD display. |
class |
BadMappingException
BadMappingException is an exception for an error with ScalarMaps in a VisAD display. |
class |
DisplayInterruptException
DisplayInterruptException is an exception for interrupting data transformation. |
Methods in visad that throw DisplayException | |
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void |
VisADGroup.addChild(VisADSceneGraphObject child)
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void |
VisADGroup.setChild(VisADSceneGraphObject child,
int index)
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Uses of DisplayException in visad.bom |
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Methods in visad.bom that throw DisplayException | |
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void |
ShadowImageFunctionTypeJ3D.buildCurvedTexture(Object group,
Set domain_set,
Unit[] dataUnits,
Unit[] domain_units,
float[] default_values,
ShadowRealType[] DomainComponents,
int valueArrayLength,
int[] inherited_values,
int[] valueToScalar,
GraphicsModeControl mode,
float constant_alpha,
float[] value_array,
float[] constant_color,
byte[][] color_bytes,
DisplayImpl display,
int curved_size,
ShadowRealTupleType Domain,
CoordinateSystem dataCoordinateSystem,
DataRenderer renderer,
ShadowFunctionOrSetType adaptedShadowType,
int[] start,
int lenX,
int lenY,
float[][] samples,
int bigX,
int bigY)
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void |
ShadowImageByRefFunctionTypeJ3D.buildCurvedTexture(Object group,
Set domain_set,
Unit[] dataUnits,
Unit[] domain_units,
float[] default_values,
ShadowRealType[] DomainComponents,
int valueArrayLength,
int[] inherited_values,
int[] valueToScalar,
GraphicsModeControl mode,
float constant_alpha,
float[] value_array,
float[] constant_color,
DisplayImpl display,
int curved_size,
ShadowRealTupleType Domain,
CoordinateSystem dataCoordinateSystem,
DataRenderer renderer,
ShadowFunctionOrSetType adaptedShadowType,
int[] start,
int lenX,
int lenY,
int bigX,
int bigY,
VisADImageTile tile)
|
void |
ShadowImageFunctionTypeJ3D.buildLinearTexture(Object group,
Set domain_set,
Unit[] dataUnits,
Unit[] domain_units,
float[] default_values,
ShadowRealType[] DomainComponents,
int valueArrayLength,
int[] inherited_values,
int[] valueToScalar,
GraphicsModeControl mode,
float constant_alpha,
float[] value_array,
float[] constant_color,
byte[][] color_bytes,
DisplayImpl display)
|
void |
ShadowImageByRefFunctionTypeJ3D.buildLinearTexture(Object group,
Set domain_set,
Unit[] dataUnits,
Unit[] domain_units,
float[] default_values,
ShadowRealType[] DomainComponents,
int valueArrayLength,
int[] inherited_values,
int[] valueToScalar,
GraphicsModeControl mode,
float constant_alpha,
float[] value_array,
float[] constant_color,
DisplayImpl display,
VisADImageTile tile)
|
Uses of DisplayException in visad.java2d |
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Methods in visad.java2d that throw DisplayException | |
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void |
DisplayRendererJ2D.addDirectManipulationSceneGraphComponent(VisADGroup group,
DirectManipulationRendererJ2D renderer)
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void |
DisplayRendererJ2D.addSceneGraphComponent(VisADGroup group)
|
VisADGroup |
DisplayRendererJ2D.createBasicSceneGraph(VisADCanvasJ2D c,
MouseBehaviorJ2D m)
Deprecated. use createBasicSceneGraph(VisADCanvasJ2D c, MouseBehaviorJ2D m, VisADAppearance bx, VisADAppearance cr) instead |
VisADGroup |
DisplayRendererJ2D.createBasicSceneGraph(VisADCanvasJ2D c,
MouseBehaviorJ2D m,
VisADAppearance bx,
VisADAppearance cr)
Create scene graph root, if none exists, with Transform and direct manipulation root. |
abstract VisADGroup |
DisplayRendererJ2D.createSceneGraph(VisADCanvasJ2D c)
Create scene graph root, if none exists, with Transform, direct manipulation root, and non-direct-manipulation root; create special graphics (e.g., 3-D box, SkewT background), any lights, any user interface embedded in scene. |
VisADGroup |
DefaultDisplayRendererJ2D.createSceneGraph(VisADCanvasJ2D c)
Create scene graph root, if none exists, with Transform and direct manipulation root; create 3-D box, lights and MouseBehaviorJ2D for
embedded user interface. |
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