Uses of Class
visad.DisplayException

Packages that use DisplayException
visad The core VisAD package, providing support for VisAD's Data & MathType hierarchy, as well as for VisAD Displays and remote collaboration. 
visad.bom   
visad.java2d Provides support for two-dimensional VisAD Displays using Java2D. 
 

Uses of DisplayException in visad
 

Subclasses of DisplayException in visad
 class BadDirectManipulationException
          BadDirectManipulationException is an exception for an illegal DirectManipulation with a VisAD display.
 class BadMappingException
          BadMappingException is an exception for an error with ScalarMaps in a VisAD display.
 class DisplayInterruptException
          DisplayInterruptException is an exception for interrupting data transformation.
 

Methods in visad that throw DisplayException
 void VisADGroup.addChild(VisADSceneGraphObject child)
           
 void VisADGroup.setChild(VisADSceneGraphObject child, int index)
           
 

Uses of DisplayException in visad.bom
 

Methods in visad.bom that throw DisplayException
 void ShadowImageFunctionTypeJ3D.buildCurvedTexture(Object group, Set domain_set, Unit[] dataUnits, Unit[] domain_units, float[] default_values, ShadowRealType[] DomainComponents, int valueArrayLength, int[] inherited_values, int[] valueToScalar, GraphicsModeControl mode, float constant_alpha, float[] value_array, float[] constant_color, byte[][] color_bytes, DisplayImpl display, int curved_size, ShadowRealTupleType Domain, CoordinateSystem dataCoordinateSystem, DataRenderer renderer, ShadowFunctionOrSetType adaptedShadowType, int[] start, int lenX, int lenY, float[][] samples, int bigX, int bigY)
           
 void ShadowImageByRefFunctionTypeJ3D.buildCurvedTexture(Object group, Set domain_set, Unit[] dataUnits, Unit[] domain_units, float[] default_values, ShadowRealType[] DomainComponents, int valueArrayLength, int[] inherited_values, int[] valueToScalar, GraphicsModeControl mode, float constant_alpha, float[] value_array, float[] constant_color, DisplayImpl display, int curved_size, ShadowRealTupleType Domain, CoordinateSystem dataCoordinateSystem, DataRenderer renderer, ShadowFunctionOrSetType adaptedShadowType, int[] start, int lenX, int lenY, int bigX, int bigY, VisADImageTile tile)
           
 void ShadowImageFunctionTypeJ3D.buildLinearTexture(Object group, Set domain_set, Unit[] dataUnits, Unit[] domain_units, float[] default_values, ShadowRealType[] DomainComponents, int valueArrayLength, int[] inherited_values, int[] valueToScalar, GraphicsModeControl mode, float constant_alpha, float[] value_array, float[] constant_color, byte[][] color_bytes, DisplayImpl display)
           
 void ShadowImageByRefFunctionTypeJ3D.buildLinearTexture(Object group, Set domain_set, Unit[] dataUnits, Unit[] domain_units, float[] default_values, ShadowRealType[] DomainComponents, int valueArrayLength, int[] inherited_values, int[] valueToScalar, GraphicsModeControl mode, float constant_alpha, float[] value_array, float[] constant_color, DisplayImpl display, VisADImageTile tile)
           
 

Uses of DisplayException in visad.java2d
 

Methods in visad.java2d that throw DisplayException
 void DisplayRendererJ2D.addDirectManipulationSceneGraphComponent(VisADGroup group, DirectManipulationRendererJ2D renderer)
           
 void DisplayRendererJ2D.addSceneGraphComponent(VisADGroup group)
           
 VisADGroup DisplayRendererJ2D.createBasicSceneGraph(VisADCanvasJ2D c, MouseBehaviorJ2D m)
          Deprecated. use createBasicSceneGraph(VisADCanvasJ2D c, MouseBehaviorJ2D m, VisADAppearance bx, VisADAppearance cr) instead
 VisADGroup DisplayRendererJ2D.createBasicSceneGraph(VisADCanvasJ2D c, MouseBehaviorJ2D m, VisADAppearance bx, VisADAppearance cr)
          Create scene graph root, if none exists, with Transform and direct manipulation root.
abstract  VisADGroup DisplayRendererJ2D.createSceneGraph(VisADCanvasJ2D c)
          Create scene graph root, if none exists, with Transform, direct manipulation root, and non-direct-manipulation root; create special graphics (e.g., 3-D box, SkewT background), any lights, any user interface embedded in scene.
 VisADGroup DefaultDisplayRendererJ2D.createSceneGraph(VisADCanvasJ2D c)
          Create scene graph root, if none exists, with Transform and direct manipulation root; create 3-D box, lights and MouseBehaviorJ2D for embedded user interface.