visad
Class ShadowRealType

java.lang.Object
  extended by visad.ShadowType
      extended by visad.ShadowScalarType
          extended by visad.ShadowRealType
All Implemented Interfaces:
Serializable

public class ShadowRealType
extends ShadowScalarType

The ShadowRealType class shadows the RealType class, within a DataDisplayLink.

See Also:
Serialized Form

Field Summary
 
Fields inherited from class visad.ShadowType
byReference, LEGAL, METERS_PER_DEGREE, NESTED, NOTHING_MAPPED, PROP_CONTOURFILL_SINGLE_VALUE_AS_TEXTURE, PROP_IMAGE_BY_REF, SIMPLE_ANIMATE_FIELD, SIMPLE_FIELD, SIMPLE_TUPLE, yUp
 
Constructor Summary
ShadowRealType(MathType type, DataDisplayLink link, ShadowType parent)
           
 
Method Summary
 boolean doTransform(Object group, Data data, float[] value_array, float[] default_values, DataRenderer renderer, ShadowType shadow_api)
          transform data into a (Java3D or Java2D) scene graph; add generated scene graph components as children of group; group is Group (Java3D) or VisADGroup (Java2D); value_array are inherited valueArray values; default_values are defaults for each display.DisplayRealTypeVector; return true if need post-process
 
Methods inherited from class visad.ShadowScalarType
checkIndices, getDisplaySpatialTuple, getDisplaySpatialTupleIndex, getIndex, getInheritedValues, getMappedDisplayScalar, getSelectedMapVector
 
Methods inherited from class visad.ShadowType
addLabelsToGroup, addSwitch, addTextToGroup, addToGroup, addToGroup, addToSwitch, adjustFlowToEarth, adjustFlowToEarth, adjustZ, allowConstantColorSurfaces, allowCurvedTexture, allowLinearContour, assembleColor, assembleFlow, assembleSelect, assembleShape, assembleSpatial, byteToFloat, floatToByte, getAdaptedShadowType, getAdjustProjectionSeam, getAnyContour, getAnyFlow, getAnyShape, getAnyText, getComponentIndex, getComponents, getComponentWithRef, getCurvedTexture, getData, getDefaultColorIndex, getDisplay, getDisplayIndices, getIsLinearContour3D, getIsTerminal, getIsTexture3D, getIsTextureMap, getLevelOfDifficulty, getLink, getMultipleDisplayScalar, getMultipleSpatialDisplayScalar, getParentText, getParentTextControl, getRefToComponent, getTextMaps, getType, getValueIndices, makeBranch, makeContour, makeFlow, makePointGeometry, makePointGeometry, makeSpatialSet, makeStreamline, makeSwitch, makeText, mapValues, mapValues, mapValues, recurseComponent, recurseRange, setTex3DCoords, setTexCoords, setTexStackCoords, setText, terminalTupleOrScalar, texture3DToGroup, textureDepth, textureHeight, textureStackToGroup, textureToGroup, textureWidth, toString, wantIndexed
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

ShadowRealType

public ShadowRealType(MathType type,
                      DataDisplayLink link,
                      ShadowType parent)
               throws VisADException,
                      RemoteException
Throws:
VisADException
RemoteException
Method Detail

doTransform

public boolean doTransform(Object group,
                           Data data,
                           float[] value_array,
                           float[] default_values,
                           DataRenderer renderer,
                           ShadowType shadow_api)
                    throws VisADException,
                           RemoteException
transform data into a (Java3D or Java2D) scene graph; add generated scene graph components as children of group; group is Group (Java3D) or VisADGroup (Java2D); value_array are inherited valueArray values; default_values are defaults for each display.DisplayRealTypeVector; return true if need post-process

Throws:
VisADException
RemoteException